In the table below there are two rows for each tile that has differing values between the two versions of the file. The top is from the older file and the lower from the more recent.
In addition to the data from the datafile I've included the Combat Terrain that is normally associated with the given normal terrain type. I've also highlighted any rows when the cbt terrain and the in-game values are different. This may help identifying any anomalies.
If you have any suggestions for improvements please send Tensmoor an IGM.
Getting changes forGeoID | X | Y | Wood | Clay | Iron | Stone | Food | Terrain | Cbt Terrain | RegionID | In-game Cbt |
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